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Madison Johnson
Madison Johnson
Concept Art & Illustration
Laguna Beach, United States

Hello, and welcome!
I am a concept artist and illustrator who was born in Dallas, Texas among the Tex-Mex and BBQ. Wanting to join the lush entertainment art scene of southern California, I moved to Laguna Beach to study Illustration with an emphasis on Entertainment at Laguna College of Art + Design. I’ve received training in both traditional and digital arts, studying all stages of visual development from rough concept iterations to final large-scale renders. Influenced by concept artists like Dermot Power and Ian McCaig, as well as illustrators like Even Amundsen and Frank Frazetta, fantasy and science fiction were always my favorite subjects to illustrate. I enjoy creating characters (especially aliens) and illustrating trees and foliage.

Skills

Concept ArtIllustrationCharacter DesignEnvironment DesignDigital PaintingTraditional ArtCharacter Modeling2D Animation

Software proficiency

Photoshop
Photoshop
Illustrator
Illustrator
ZBrush
ZBrush
SketchBook Pro
SketchBook Pro
SketchUp
SketchUp
3ds Max
3ds Max
Maya
Maya

Experience

  • 2D Artist at Freelance
    Laguna Beach, CA, United States of America
    September 2018 - Present

    – Plaid Hat Games (July ‘18 - Sept ‘18) Illustrated for card game Ashes: Rise of the Phoenixborn. Digitally painted card illustrations in Photoshop and prepared the images to then be printed.

    – FableLabs (Nov ‘18 - March ‘19) Illustrated story cutscenes for an upcoming visual novel game.

    – Overrun Games, LLC (February ‘19 – March ‘19, June ‘20 – Aug ‘20 ) Created character concept art for the player characters for an upcoming virtual reality game.

    – Animated Television Show Pitch (January ’19 – September ’19) Created character concept art for an untitled, upcoming science-fiction animated television show pitch. Designed an alien mascot character and a human lead character.

    – Privateer Press (April ’20 – June ‘20) Created character concept art for a miniature for the game Riot Quest, illustrated art for packaging, Illustrated several playing cards for the game.

    – Little Grim Entertainment (June ’20 – Dec ‘20) Created character and prop concept art for an upcoming open-world RPG game. Designed the male and female versions of the player character, weaponry, and multiple Gods that the player can transform into.

    – Plaid Hat Games (Aug ‘20 – Present) Illustrated card art for Summoner Wars 2nd Edition.

  • Concept Artist at CAMY Electronics and Plastics
    Irvine, CA, United States of America
    January 2018 - June 2018

    Created concept art for collectible figurines for a variety of video game titles. Sketched and designed 2D concept art of licensed characters, designed packaging art for plastic and metal collectibles, reviewed prototypes and created spec sheets of figurines for factories.

  • 2D Environment Artist at Jumpbutton Studios
    United States of America
    October 2015 - May 2017

    Environment concept artist and illustrator for an unreleased platformer game. Digitally painted 2D background assets in Photoshop. Assets include forest elements like trees, rocks, leaves, landmasses, etc. Also illustrated promotional content and assisted in particle animation.

  • Product Concept Artist at Freelance
    Dallas, Texas, United States of America
    May 2016 - June 2016

    Created concept art of products for an independent creator of art education tools. Designed front, back, and side views of the products to be later modeled and 3D printed.